Gacha Banner Pity Counter

Tracks gacha pull progress to calculate remaining pity thresholds for in-game banners. Helps gamers, streamers, and competitive players plan resource spending for limited-time character or item drops. Works with common gacha game pity systems including soft and hard pity tiers.
🎰 Gacha Banner Pity Counter

Pity Breakdown

Hard Pity Threshold -
Current Pulls -
Pulls Until Hard Pity -
Soft Pity Threshold -
Pulls Until Soft Pity -
Guaranteed 5-Star -
Pity Progress -

How to Use This Tool

Start by selecting your gacha banner type from the dropdown, which auto-fills common pity thresholds for popular gacha games. If your game uses custom pity values, select "Custom Pity Values" to enter your own soft and hard pity thresholds.

Enter the total number of pulls you have made on the current banner in the "Current Pulls" field.

Select your 50/50 status from the dropdown: choose "Lost Last 5-Star" if you are guaranteed the next 5-star drop, "Won Last 5-Star" if you are not, or "No 5-Star Pulled Yet" if you have not hit a 5-star on this banner yet.

Click the "Calculate Pity" button to see your detailed pity breakdown, including remaining pulls until guaranteed and soft pity thresholds.

Use the "Reset" button to clear all inputs and start over, or the "Copy Results" button to copy your pity breakdown to your clipboard.

Formula and Logic

This counter uses standard gacha pity system logic common across most modern gacha games:

  • Hard Pity: The maximum number of pulls required to guarantee a 5-star drop, regardless of RNG. For example, 90 pulls for most character banners.
  • Soft Pity: The pull count after which the 5-star drop rate increases incrementally per pull, usually starting at 75 pulls for character banners.
  • Pulls Until Hard Pity: Calculated as Hard Pity Threshold minus Current Pulls on Banner.
  • Pulls Until Soft Pity: Calculated as Soft Pity Threshold minus Current Pulls on Banner, if current pulls are below the soft pity threshold.
  • Guarantee Status: Derived from 50/50 loss status: losing a 50/50 triggers a guaranteed 5-star on the next pull that hits the 5-star threshold.

Progress percentage is calculated as (Current Pulls / Hard Pity Threshold) * 100, capped at 100%.

Practical Notes

Gacha pity systems vary slightly between games, and some titles may adjust thresholds during limited-time events or patches. Always check your game's official patch notes for the most up-to-date pity values.

Soft pity rate increases are not linear in all games: some titles use a flat rate increase per pull after soft pity, while others use a stepped increase. This tool uses standard threshold tracking, not rate simulation.

Pull counts reset when you receive a 5-star drop on the banner, so only enter pulls made since your last 5-star on the current banner.

Weapon banners often have lower hard pity thresholds (80 pulls) but may have a separate "Epitomized Path" system for guaranteed specific weapons, which is not tracked by this tool.

RNG still applies even at soft and hard pity: hard pity guarantees a 5-star, but not a specific character or item.

Why This Tool Is Useful

Gacha banners are time-limited, and in-game currencies are often scarce for free-to-play and low-spender players. This tool helps you plan how many pulls you need to save to guarantee a limited-time character or item before the banner ends.

Streamers and content creators can use this tool to track their pull progress live for audience engagement, or to calculate odds for giveaway requirements.

Game designers can use this tool to prototype pity system thresholds and test how different soft/hard pity values affect player pull behavior.

Competitive players can use pity tracking to optimize resource spending across multiple banners, avoiding unnecessary pulls on banners with less desirable rewards.

Frequently Asked Questions

What is soft pity vs hard pity?

Soft pity is the pull threshold where your 5-star drop rate starts increasing incrementally, while hard pity is the maximum number of pulls that will guarantee a 5-star drop regardless of RNG. Most games trigger soft pity 10-15 pulls before hard pity.

Does this tool account for 50/50 losses?

Yes, the 50/50 status dropdown lets you mark if you lost your last 5-star pull, which marks you as guaranteed for the next 5-star on the banner. This adjusts your guarantee status in the results.

Can I use this for any gacha game?

Yes, the custom pity value option lets you enter any soft and hard pity thresholds, so it works for any gacha game including mobile, PC, and console titles with gacha systems.

Additional Guidance

Always double-check your current pull count in-game before entering values, as some games count "pity" based on paid vs free pulls (this tool assumes all pulls count toward the same pity threshold, which is standard for most games).

If your game has a merged pity system across multiple banners, only enter pulls for the specific banner you are tracking, as pity does not always carry over between banner types.

Save your pull calculations for multiple banners separately if you are tracking progress across character, weapon, and limited event banners simultaneously.